module ItalianArmy
{
    imports 
    {
        Base,
    }

    item ALICEpack_Italian
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Italian Army "Vegetato" Backpack,
        ClothingItem = ALICEpack_Italian,
        CanBeEquipped = Back,
        WeightReduction	=	87,
        Weight	=	2,
        Capacity	=	28,
        Icon	=	AliceBag_Camo,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = ALICEpack_Italian_LHand holdingbagleft,
        ReplaceInPrimaryHand = ALICEpack_Italian_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
    }

    item Beret_Italian
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Italian Army "NATO" Beret,
        ClothingItem = Beret_Italian,
        BodyLocation = Hat,
        Icon = BeretGreen,
        CanHaveHoles = false,
        ChanceToFall = 60,
        Insulation = 0.3,
        BloodLocation = Head,
        Weight = 0.5,
    }

    item Bonnie_Italian
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Italian Army "Vegetato" Bonnie,
        ClothingItem = Bonnie_Italian,
        BodyLocation = Hat,
        Icon = HatBonnieCamo,
        CanHaveHoles = false,
        ChanceToFall = 60,
        BloodLocation = Head,
        Insulation = 0.5,
        WindResistance = 0.3,
        Weight = 0.5,
    }

    item TShirt_Italian
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Italian Army "Vegetato" T-Shirt,
        ClothingItem = TShirt_Italian,
        BodyLocation = Tshirt,
        Icon	=	TShirtCamoGreen,
        BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }

    item Trousers_Italian
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Italian Army "Vegetato" Pants,
        ClothingItem = Trousers_Italian,
        BodyLocation = Pants,
        Icon = TrousersCamoGreen,
        BloodLocation = Trousers,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.45,
        WindResistance = 0.3,
        WaterResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

    item Jacket_Italian
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Italian Army "Vegetato" Jacket,
        ClothingItem = Jacket_Italian,
        BodyLocation = Jacket,
        Icon = ShirtCamoGreen,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.94,
        CombatSpeedModifier = 0.97,
        BiteDefense = 30,
        ScratchDefense = 50,
        NeckProtectionModifier = 0.5,
        Insulation = 0.45,
        WindResistance = 0.3,
        FabricType = Cotton,
        WaterResistance = 0.45,
        Weight = 2,
        WorldStaticModel = JacketCoat_Ground,
    }

    item Shirt_Italian
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Italian Army "Vegetato" Shirt,
        ClothingItem = Shirt_Italian,
        BodyLocation = Shirt,
        Icon = ShirtCamoGreen,
        BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
    }

    item Beret_It_UN
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Italian Army "UN" Beret,
        ClothingItem = Beret_It_UN,
        BodyLocation = Hat,
        Icon = BeretGreen,
        CanHaveHoles = false,
        ChanceToFall = 60,
        Insulation = 0.3,
        BloodLocation = Head,
        Weight = 0.5,
    }

    item Vest_Bullet_It_UN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Italian Army "UN" Bullet Vest,
        ClothingItem = Vest_Bullet_It_UN,
        BodyLocation = TorsoExtraVest,
        Icon = BulletVestCamo,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.75,
        WindResistance = 0.45,
        BiteDefense = 30,
        ScratchDefense = 55,
        BulletDefense = 100,
        WorldStaticModel = BulletVest_Ground,
    }

    item RiotHelmet_Italian
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Italian Army "UN/MP" Riot Helmet,
        ClothingItem = RiotHelmet_Italian,
        BodyLocation = FullHat,
        Icon = HelmetRiot,
        BloodLocation = FullHelmet,
        CanHaveHoles = false,
        CombatSpeedModifier = 0.95,
        BiteDefense = 100,
        ScratchDefense = 100,
        ChanceToFall = 0,
        Insulation = 0.45,
        WindResistance = 0.65,
        WaterResistance = 1.0,
    }
}